- d10 gnarly scrolls
- Shards Deal 2d6 damage, divided among any number of creature
- Nurd-sez-watt Confuse a creature for 10 minutes
- Yeet Levitate an object within d10+3 metres of you for up to d6 minutes or hurl it up to 30 metres
- Infinite Kickflip Hover for Smarts+d10 rounds
- Seeing Gray One creature is made radioactive for d6 rounds, it glows faintly and loses d4 HP per round
- Snicker-Snack Produce d2 lightning bolts dealing d6 damage each
- Antimemetism A creature becomes invisible for d6 rounds or until it is damaged, attacking/defending with +6 Muscles/Moves
- Arise ye, creepy crawlies! Summon d4 mudlings (HP 4 / Morale 7 / Ram d4)
- Power Word: Sleep d4 creatures fall asleep for one hour unless they succeed a CH14 Guts test
- Power Word: Hollow All creatures within 10 metres lose a total of 4d10 HP
- d10 fresh scrolls
- My Love Undoes Pain A creature of your choice regains d10 HP
- My Will Undoes Fear A creature of your choice gets +d6 on one roll
- Rest, Disturbed Ask three questions to a ghost, disabled automaton, or other extinct mind
- Tough like a Badass A creature of your choice gains 2d6 extra HP for 10 rounds
- Wo-Mona's Reprieve One creature, who got absolutely dunked on within the last week, gets hype again but they're kinda messed up now
- Yappin' with Beasties You may speak with animals for d20 minutes
- Cherenkov/False Vacuum Light or pitch black for 3d10 minutes
- Déjà Mort You spot all traps and threats in your path for 2d10 minutes
- A Storm, Unleashed d4 creatures lose d8 HP each
- Absolute Aura One creature blindly obeys a single command