Radicalisations
Core rule differences between Mörk Borg and Rad Brats.
Use this document to...
- learn Rad Brats as a Mörk Borg player
- adapt Mörk Borg content to Rad Brats
- radicalise Mörk Borg to make it looser and stupider
- mörkicalise Rad Brats to make it darker and heavier
In general, Rad Brats characters are stronger and have more tools to survive danger. The rules changes allow the players to be a bit more reckless and hold on to their characters longer. Where Mörk Borg characters are disposable and their lives are cheap, Rad Brats characters are skater punk teens who are equally reckless yet somehow manage to survive through sheer enthusiasm.
Vocabulary
Some things have been renamed for flavour, their rules might be slightly changed
| Mörk Borg | Rad Brats |
|---|---|
| Difficulty Rating | Challenge |
| Agility | Moves |
| Presence | Smarts |
| Strength | Muscles |
| Toughness | Guts |
| Omens | Flexes |
| Broken | Whooped |
| Powers | Magicks |
| Food | Snacks |
| Silver | Bits |
Difficulty Ratings (DR)
Renamed to "Challenge (CH)".
Isn't changed by character condition. Difficulty Rating modifiers are typically changed into ability score modifiers.
e.g: Medium armour inflicts Moves -2
Flexes (Omens)
Rad Brats characters begin with Moves (Agility) + d4 Flexes, this becomes their maximum.
Flexes are restored when resting, up to the character's maximum.