spaceships in space

Character Creation - Rad Brats

Lifeform

Choose or roll d4:

  1. Mutant
  2. Dirtling
    1. Fungi
    2. Plant
  3. Robot
  4. Cyborg

Stats

Abilities

Choose whether to roll for abilities or pick a standard array.
The stardard arrays give a total of +2, whereas rolling gives an average of +2.56.

Once you have your array of four scores, assign them as you like to Moves, Smarts, Muscles, and Guts

Rolling for abilities

For each score, roll 4d6 and drop the lowest, get the final score from this table:

  • 1-4: -3
  • 5-6: -2
  • 7-8: -1
  • 9-12: ±0
  • 13-14: +1
  • 15-16: +2
  • 17-20: +3

Standard arrays

Balanced: +1 / +1 / ±0 / ±0
Spicy: +2 / +1 / ±0 / -1

Vitals

Begin with (worst case 1, never less):

  • Guts + d8 Hitpoints
  • Moves + d4 Flexes
  • Smarts + d4 Magicks

Gear

Resources

  • 2d6 × 10 Bits
  • Choose:
    • Thermos with four days of drinking water
    • d4 spare parts
  • Choose:
    • d4 snacks
    • d4 batteries

Bag (d4 or one of the above)

  1. Satchel
  2. Backpack
  3. Duffel bag
  4. Satchel and a backpack

Wheels (d4 or one of the above)

  1. No wheels, just a sweet pair of shoes
  2. Roller shoes
  3. Skateboard
  4. BMX

Adventuring Stuff (d12)

  1. Rope 10 metres
  2. Smarts+4 chemlights
  3. Flashlight with d8 batteries
  4. Yo-yo
  5. Random fresh scroll
  6. Guitar
  7. First-aid kit
  8. Multitool with d6 batteries
  9. d4 cans of spray paint
  10. Hand grenade (d10 damage)
  11. A bottle of red juice, d4 doses (heals d6 HP and removes infection and irradation)
  12. Portable games console with d4 batteries

Weird Stuff (d12)

  1. A bottle of green slime, d4 doses (Guts CH12 or d10 damage)
  2. Random gnarly scroll
  3. Minibot with a knife (d6+2 HP, stab d4, only obeys you)
  4. d4 radrats that ignore but love you (d4+2HP, bite d4)
  5. Primo deodorant worth 25 bits
  6. Toolbox
  7. Heavy chain, 5 metres
  8. Grappling hook
  9. Shield
  10. Crowbar
  11. A chunk of irradium
  12. Tent

Weapon (Muscles + d10)

  1. Pointed stick (d4)
  2. Cool wizard stick (d4)
  3. Slingshot (d4 / d6 if used with ball bearings)
  4. Baseball bat (d4)
  5. Sledgehammer (d6)
  6. Pipe wrench (d6)
  7. Bow (d8, with Smarts+10 arrows)
  8. Big sword (d8)
  9. Blaster (d10, with Smarts+10 batteries)
  10. Big axe (d10)
  11. Pipe wrench (d6) and shield
  12. Big sword (d8), roll again with just d6
  13. Big axe (d10), roll again with just d6

Armour (d4)

  1. No armour
  2. Tier 1 -d2 damage
  3. Tier 2 -d4 damage Moves -2
  4. Tier 3 -d6 damage Moves -4 (except defence Moves -2)

Optional

Roll for Cool Vibes
Roll for Fashion Statements