Power Through
On a failed active roll (not a fumble, not a defence or resistance), a PC may ask to power through.
If the GM accepts, the PC suffers a consequence, then succeeds on the roll automatically.
Combat
In combat, failed melee attacks can be powered through, allowing nearby enemies to get a free attack before the PC resolves their attack normally.
Magick
When casting magicks, a PC can power through, suffering a effect from the Magickal Mishaps table before their spell resolves normally.