Lancer Cheat Sheet
A quick reference sheet for the Lancer TTRPG
Status effects
Hidden
- Cannot be targeted by hostile attacks
- Don't cause engagement
- Gained by hiding while not engaged and (at least one of):
- Invisible
- Out of line-of-sight
- Obscured by hard cover
- Completely inside soft cover
- Lost on:
- Attack
- Force save
- Reaction
- Boost
- Lost cover
- Hostile search action
Invisible
- 50% chance for hostile attacks to miss
- Can hide even without cover
Prone
- Hostile attacks receive +1 accuracy
- Slowed
- Count as moving in difficult terrain
- Lost by using a standard move (unless immobilized)
Shut down
- All heat is cleared
- Exposed is cleared
- Cascading NHPs are stabilised
- Statuses and conditions from tech actions are cleared
- Immune to tech actions
- Stunned
Immobilized
- Cannot make voluntary movements
Cover
Soft cover
- +1 difficulty to ranged attacks
- Granted by (for example):
- Smoke
- Foliage
- Dust clouds
- Low hills
- Low walls
- Small hard cover
- Non-adjacent hard cover
Hard cover
- +2 difficulty to ranged attacks
- Must be adjacent to source of cover
- Must be same size or smaller than source of cover
- Granted by (for example):
- Tall walls
- Bulkheads
- Reinforced emplacements
- Destroyed mechs & vehicles